Frantic Freddie  (1983 - CDS)
Platform: Commodore 64
Gametype: Undefined
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Description 

You play Freddie who is chased by monsters while collecting buckets full of gold pieces and many bonus items (four in each of the 16 levels) as e.g. ice cream, christmas trees, dollar bills etc. . The paths, that the monsters go, follow a certain pattern, so they are predictable. A level counts as solved, when all buckets with gold pieces haven been collected. The speciality in this game is that Freddie cannot walk past a ladder leading up, but only is allowed to walk back or up. Another difference to other games of the same genre is that you can constantly hear well-known hit parade sounds as a background music. 

Design

The graphics are not outstanding, but designed fondly. The music, as aready mentioned, is very good, but it stands out that some pieces are by the band "Queen". According to the programmer Kris Hatlelid the name of the game does not refer to Freddie Mercury, the singer of the group. Every second level (this is 2, 4, 6, and so on) follows a short and funny interlude, of which there are, unfortunately, only two different ones. 

 Hints 
 The game is controlled completely by joystick, where the fire button has no function. 
 Even the entry into the highscore list is done by joystick. 
 Every picked up gold pot gets you: level 1-2 = 10 points, level 3-4 = 20 points, level 5-6 = 30 points, level 7-8 = 40 points, level 9-10 = 50 points, level 11-12 = 60 points, level 13 = 70 points, level 14 = 80 points, level 15 = 90 points, level 16 = 100 points. 
 Bonus points: 100-1000 
 The speed of the game rises after every second level. 

You can go behind the ladder top right corner on the first level. If you hold the joystick to the right after going behind it you will appear not quite half way out on the screen . This can also be done on the fifteenth level. 

 Trivia 

Later, there was a fan conversion of this game on the Amiga. However, the programmers didn't point out that the original was made by Kris Hatlelid.
